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In Praise of Discomfort

For an experience to be memorable let alone transformative, the human brain has to be pushed out of default auto-pilot mode into conscious thought. And that push necessarily involves some level of discomfort.

The Conversation #34 – Douglas Rushkoff

I would say a better place looks likeā€¦having dinner with the person who lives next door to you. Knowing who they are. A better place is sharing the same snowblower on your block. The better place is easiest to imagine, and ultimately get to, if we look at it in terms of our incremental moment-to-moment choices.

Photo of Ian Bogost during presentation,with a slide displaying the word "Fun" in large letters.

Fun

What if we arrive at fun not through expanding the circumstances that we’re in in order to make them less wretched, but actually by embracing the wretchedness of the circumstances themselves? What if, in a literal way, fun comes from impoverishment, from wretchedness?

Rise of the Diary Game

Diary games aren’t generally fun. This is part of why in a commercial market, you’re not necessarily going to see them. In fact, they’re very rarely fun at all. Some are. But usually that’s because of a person getting into it, getting into the mechanics, etc. But many are actively unpleasant to play, even some of the more fun ones.