How do we make gay worlds in video games? Well, I can tell you how not to make a gay world. You should not rely on the AAA game industry to pity you and leave you some table scraps. I’m tired of being 0.1% of a world, right. Why isn’t Dragon Age 100% gay sex, right?
We have been documenting and researching into human rights or digital rights violations that are taking place in Palestine and Israel. And one of the most recent case studies or work that we’re looking into is the use of predictive policing by Israel, which is rather a sensitive issue given that there isn’t a lot that we know about the subject.
A lot of the topics that we’re trying to “tackle” or trying to deal with on the Internet, we’re not actually defining ahead of time. And so what we’ve ended up with is a system whereby both companies, and governments alike, are working sometimes separately, sometimes together, to rid the Internet of these topics, of these discussions, without actually delving into what they are.
Dangerous speech, as opposed hate speech, is defined basically as speech that seeks to incite violence against people. And that’s the kind of speech that I’m really concerned about right now. That’s what we’re seeing on the rise in the United States, in Europe, and elsewhere.
AR mixed reality has more potential, I think. With virtual reality, you’re just somewhere else altogether, right? And VR is all the rage right now. But in terms of disseminating information, in terms of keeping us in touch still with physical, you know. I mean, it’s all real life now. I don’t even distinguish IRL/URL now. I mean it’s all real life. But like, how do we maintain a foot in both simultaneously? Both the virtual and the physical.
What is genre? I think it’s probably a set of assumptions, and it’s a loose contract between a creator and an audience. But for most of you, genre is something that tells you where to look in a book shop or a video store.