Archive

Critical Computing: Using Computers for Social Awareness and Empowerment

In the real world we can cre­ative­ly rep­re­sent our­selves in dynam­ic ways. So, we can vary our ges­ture, our dis­course, our pos­ture, our fash­ion, life sto­ries, the way we tell our sto­ries. And all of this is with an astound­ing sen­si­tiv­i­ty to social con­text. Computer tech­nolo­gies like com­put­er games, social net­work­ing, and vir­tu­al worlds are much more prim­i­tive than what we do in the real world.

A Network of Sorrows: Small Adversaries and Small Allies

In an envi­ron­ment where every­body can pick up everybody’s tools, we’re all weird­ly empow­ered now. And I mean kind of weird in an almost fey sense like, our pow­ers are weird, they make us weird, and they make our our con­flicts weird. It’s again that idea that our tools are inter­act­ing with our human flaws in real­ly real­ly inter­est­ing ways.

Making/Meaning in the Realm of Anti-Disciplinarity

What does it mean to be antidis­ci­pli­nary? To me, it means strug­gle. Sometimes, work­ing in inter­dis­ci­pli­nary fields, I felt like I’ve may­be tried real­ly hard work­ing and work­ing and work­ing on a project, and I wasn’t see­ing any dif­fer­ence. Sometimes peo­ple would look at me and be like, What are you even doing?” So, to me antidis­ci­pli­nar­i­ty means not only not work­ing in one speci­fic field, but rather instead draw­ing from else­where to imag­ine some­thing new.

Nettrice Gaskins on Techno-Vernacular Creativity and STEAM

I think the part that engages stu­dents that are from under­rep­re­sent­ed eth­nic groups is miss­ing. I think they don’t see them­selves reflect­ed, don’t see their inter­ests or their cul­tures reflect­ed, so they stay out­side of it even if it’s free, or even if it’s some­thing that is in their neigh­bor­hood.

Katherine Cross at The Conference 2015

Simply put, anonymi­ty does not cause harass­ment. It does play a role, but it’s much much more com­pli­cat­ed than most peo­ple have made it out to be. The rea­son that this is impor­tant to under­stand is because it’s hav­ing a prac­ti­cal impact on the world right now.

Strange Bedfellows: Digital Humanities, Internet Art, and the Weird Internet

I’m here at MITH today, and I want­ed to talk a lit­tle bit about dig­i­tal human­i­ties from my posi­tion as an inter­est­ed out­sider. I’ve always kept a fin­ger in acad­e­mia, at first through game stud­ies and peo­ple study­ing video games, and more recent­ly through elec­tron­ic lit­er­a­ture and those fields. I’m not going to go into a what is it?” debate because I know every­one who’s in dig­i­tal human­i­ties is very tired of those, but we know when we see it, right?

Rise of the Diary Game

Diary games aren’t gen­er­al­ly fun. This is part of why in a com­mer­cial mar­ket, you’re not nec­es­sar­i­ly going to see them. In fact, they’re very rarely fun at all. Some are. But usu­al­ly that’s because of a per­son get­ting into it, get­ting into the mechan­ics, etc. But many are active­ly unpleas­ant to play, even some of the more fun ones.

How to Social Engineer Your Child through Minecraft

Today I want to talk to you about how you too can social engi­neer your child through Minecraft. First off, this is not a pre­sen­ta­tion for any kind of par­ents. There are some par­ents that are not going to be inter­est­ed in this, for instance if you want your child to be hap­py and you’re fine with that.

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