This idea of (re)performing the posthuman was pretty much based on a desire to talk about the cyborg ten years after, or fifteen years, twenty years after the Cyborg Manifesto and Katherine Hayles’ book became famous. And to really—yeah, to talk about maybe the normal cyborg, the normal technologized body. You know, technology in the everyday and its implications for the way we perceive and experience our bodies.
Archive (Page 1 of 2)
We’ve got so many new conversations. The project is really involved in a lot of ways. You know, we talk all the time about connections we’re seeing. And we want to talk now about connections that we’re not seeing.
I don’t want to live in a world where ISIS is scarier than hackers, especially in 2016. We previously held the title in 2013, ’14, and ’15. And to be honest I was a little bit disappointed when I saw this result. So I thought I’m in my 40s now, there’s a lot of young hackers in the audience, and I’m not going to pass the baton to you guys unless we have that number one spot back in our pile.
By and large images tend to always be in the lead, always running ahead because of ease of consumption, because it requires less brain processing on our parts. But text is never obliterated.
A larp takes a space and makes a place in which we create fiction with our bodies, and our voices. Although the larp medium certainly shares a lineage with the theater and the oral storytelling tradition, most of the fiction that we consume comes in other forms.
We’re continuing our series of installments, focusing on what makes new media new. Or put another way, how new are new media, really?
We’re going to talk at length about new media. And in our first few installments we’re going to begin by thinking for a bit about what makes a medium new.