How do we make gay worlds in video games? Well, I can tell you how not to make a gay world. You should not rely on the AAA game industry to pity you and leave you some table scraps. I’m tired of being 0.1% of a world, right. Why isn’t Dragon Age 100% gay sex, right?
People will ask me, “How do you deal with this feedback? Does it hurt you?” And my response is yes, it does. Because if it didn’t hurt me, then I think I would lose the capacity that I have to write stories that connect with people. If I become immune to the hurt and to the pain, then I can’t write something that moves someone.
I wonder with all these varying levels of needs that we have as users, and as we live more and more of our lives digitally and on social media, what would it look like to design a semi-private space in a public network?