Golan Levin

Shall Make, Shall Be Panel/Q&A 2

in Shall Make, Shall Be

Golan Levin: Welcome back every­one. So for the last few min­utes here we’re going to have a group dis­cus­sion Q&A mod­er­at­ed by pro­fes­sor of Games Learning at the Parsons School of Design John Sharp. Come on in, John. And come on in every­one else, too. I’m gonna pop out. John Sharp: Thank you, Golan. Thank you every­body …read the full transcript.

Shall Make, Shall Be Panel/Q&A 1

in Shall Make, Shall Be

How do you see your work dif­fer­ent­ly in the con­text of the full group pre­sen­ta­tion? Where has it tak­en you?

p5js Diversity & FLOSS Panel Q&A

in Diversity: Seven Voices on Race, Gender, Ability & Class for FLOSS and the Internet

Sara Hendren: One proac­tive thing we do with stu­dents at Olin in their first year on team col­lab­o­ra­tive projects is we have them iden­ti­fy and sep­a­rate the team’s goals from their indi­vid­ual learn­ing goals. 

p5js Diversity & FLOSS Panel Introduction

in Diversity: Seven Voices on Race, Gender, Ability & Class for FLOSS and the Internet

This project start­ed two years ago when I’d been feel­ing like I real­ly want­ed to give back to the open-source com­mu­ni­ty, but I did­n’t know where to begin. I felt like the bar­ri­ers were real­ly high, and I was­n’t sure I was even welcome.

Deep Lab intro­duc­tion by Golan Levin

in Deep Lab Lecture Series

I con­ceived to invite Addie Wageknecht, who is an American and Austrian artist, who’s been deal­ing with issues of pri­va­cy and secu­ri­ty to say, What would you do?” and she pro­posed to get a dozen of the baddest-ass ladies that she knew togeth­er to brain­storm what it meant to make art nowa­days, and to deal with culture.